winds of hel witches cave
The World Serpent appears! In Witches Cave to the right of the well (where the Cipher Chest is located) you'll find Hels Wind. Take a couple steps to the right out onto the stone pallet you pushed off the first time you were here. If you cant find the entrance, its behind the massive statue at Muspelheim Tower. You wont be able to upgrade the Blades of Chaos or their handles yet, though. Then, go back to the pallet and stand push it directly away from you, in the same direction you were just pulling it, all the way until it drops down off the end of the ledge. We found this one pretty useful in boss fights, but it's not that necessary in regular moment-to-moment stuff. Inside, youll get the Murder of Crows runic summon for the boy. I'm trying to move the winds through to unlock something on the other end, but I can't get the winds past the second orb. Head back to the main path and follow the waypoint again until you reach a cloud of gas coming from above, under a cave's archway. All three bells are out in the open now. There is 1 Legendary Chest to find in the Volunder Mines, during the Second Hand Soul quest. Grab it from there, drop down, and transfer it to the trap on the little island where you found the Face of Magic Artifact earlier, then go round on foot all the way past the area with the Hidden Chamber door, to that pallet you moved the last time you were here. For more information, please see our So we want you to know that weve written every guide with spoilers in mind. God of War Witch's Cave Hel Wind Puzzle (See Description) - YouTube 0:00 / 3:03 God of War Witch's Cave Hel Wind Puzzle (See Description) Ryan Hartmann 284 subscribers Subscribe. Keep one eye on your surroundings as you chase it down. It can be found on the left side of this platform after the battle to clear out the roots blocking the light crystal above, and youll find it holds Njords Tempest, a Light Runic Attack. This is the fourth Muspelheim Cipher you'll encounter and so, if you've got every one, you can now travel to the optional area from the Realm Travel Room if you wish. Now, the last thing you can do before having to come back later. Drop down next to the gate and grab the Winds of Hel, and from this spot you can dash through the small tunnel to the shore below where the tomb waits to be unlocked, and you can open the Legendary Chest to get the Grips of Cursed Flame. Upon your return to The Mountain, head back to the central lift room and clear the Hel Bramble to use the secondary lift to a new area. Take out the Wurms and Reavers, and then there are a few bits of loot for you to work on gathering. Expect plenty of this mechanic to appear from now on! Up here, several Power Weapon Draugr will appear flanked by Nightmares - as long as you take the Nightmares out first (or yank them and throw them at the Draugr), you can then rush and take out the Draugr, or kick them off the balcony for an easy kill. Climb up, then turn left for another wooden chest. Look for a ledge along the left side of the bridge right after the ice that juts out from the left side. Found after you enounter your first lengthy attack by Draugr, including your first Projectile Draugr. To find the first seal, look left from the path back to the old upper dock towards the front of the wrecked ship, and you can spot a mechanism you can spin to a rune that looks like a "B". Climb up a marked ledge to the East, and freeze a couple of poison towers to find yourself at a fork in the road. Take it to a receptacle to the left of the bridge to the Witchs House, then down below to the lone platform in the middle of the lower cave area. Weird! There are some reavers and a revenant to handle, and then you can start working on loot. Look up at it from the underside and use L2 + R1 to burn the bramble holding it up. Then, destroy the bramble and move the giant pallet of stones to the middle so you can grab the Winds of Hel and jump across to the other side and place it in a stone vault, which will reveal a Legendary Chest holding the Rampage of the Furies - a new Light Runic Attack. Use your new Blade runic attack as often as you can. Lower the gate and then row back to the front of the door. You'll eventually come across a Legendary Chest surrounded by Hel Bramble. Turn right immediately after the tunnel to find a wooden chest. For now, grab one, then run back across both bridges. Items in this area: artifact (Family Heirloom 1), Odins raven, Legendary chest (Spartan Charge light runic attack), wooden chest x4, artifact (Family Heirloom 2), Odins raven, artifact (Family Heirloom 3). Don't let them get too close, as they'll explode and deal some poison damage to you if so. Hell give you a new ability with your Blades and youll have a lot of chances to use it in the next few minutes. Were going to talk about this section as if youre coming back to it from the Lake of Nine during God of Wars main story journey goal, A New Destination. You cant actually get back into the Witchs Cave before then, so youll almost definitely be approaching the cave from this direction. Up on the top level you'll be greeted by none other than Brok, who somehow got here ahead of you - weird! If it didnt burn away during the fight, burn the bramble around the base of the pillar on the left. If our guide doesnt appear to get you every item (a chest, for example), theres a reason for that. Dont worry about this too much, as youll eventually drain both of their health by focusing your attacks one on - just be sure your attacks arent blocked by the one immune to your current weapon and keep them separated, while using Atreus to damage both of them equally using his Runic Summon. Finally, head into the new hall across from the wheel mechanism where spiky blocks slam down from above to spot the N looking run up on the right side of the first block. Stand in the middle and look up to find an Odins raven. Grab the pallet full of rocks and move. You're browsing the GameFAQs Message Boards as a guest. Toss your axe, then hoist the boy up to the level above. 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winds of hel witches cave